![]() ![]() ![]() Boolean values can be chosen in a drop down field. To edit a property, double click the value field. In the bottom left area, the properties of the highlighted quest, trigger, condition, or action are shown and can be edited. In the center window you build your quest by adding quest steps, triggers, conditions and actions. To the left is the list of quests you are currently editing. To the right are the database ressources, here you will find the main game's database as well as any custom database folders you created in the Art Manager. So be patient.Īt long last, you will see the quest editor's user interface, constisting of four main areas. After selecting a mod, that mod's database is also loaded into memory. Starting up the Quest Editor takes a lot of time and uses a lot of memory, because it keeps the whole database in memory. You will be prompted to install it if it is not found on your computer. To run the Quest Editor, you must have the. ![]()
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